As some of you may know, I’ve been developing an animated pilot in a super secret Disney bunker. Now I dunno how much you do or don’t know about animated pilots, but one of their key features is that they’re animated.
Bad news for traditional thinkers, here: The pilot’s not getting animated.
No, that doesn’t mean things are going badly, it just means I had the misfortune of being in development at a point where the network changed it’s dev process for all their current brewing projects. Not gonna lie, it sucks and it sucks bad for people who want to see some evidence of what Jenny Goldberg and I have been working on for so long now. Sure I’ve got other projects in the works, but as far as things being far enough along that we could soon start proving we’re not full of crap, VIH was pretty far along to where there were just a few more weeks to ship for animation.
So any testing for series pickups is going to be done based on animatics now.
So there’s an update. Hopefully, this speeds up a pickup process so we can get to the series stage sooner.
Lemme be clear, VERY clear here: The pilot has not been killed. The development process has just been truncated. The end goal now is just an animatic instead of the original plan of animating 11 minutes of pilot. This change in the program is not a sign of things going badly for Very Important House, and, as I said before, it’s more of an across the board move for all pilots in development alongside ours. Surprisingly, the experience overall, aside from this late shift to testing animatics, has been eerily smooth with everyone being hugely supportive of this little thing we’re doing.
I’m not saying you shouldn’t be angry. In fact, be furious, use that anger to build a birdhouse or something constructive like that, but don’t be angry thinking our work has been for nothing. We’re certainly bummed about it on our side, but we still have work to do and, if everything goes according to plan, there’ll be a lot more than just 11 minutes of animation to show for it.